Construct 2
It’s a plugin which handles any type of preloading:
– Layout preloading – preload elements of the next layout to get rid of layout transition lag
– Layout initialization – hook any custom functions to the preloader: AJAX, import, multiplayer connection, required calculations, etc.
– Lazy preloading – slowly preload elements of the next layout while playing current layout
– Loader layout – game initial loading screen
Yes. With a single action MM Preloader finds and loads to memory all Sprites, Tiled Backgrounds, SpriteFonts, SpriteFonts+, TileMaps and even Spriter objects of the specified layout. You can also preload custom items.
Simply add items to the preloader’s list and trigger Start action. Plugin will automatically preload and calculate the current preloading progress based on number of added items (and their current preloading state). While it’s processing you can use expressions to fetch current state of preloading.
Take a look into the plugin, what Actions, Conditions and Expressions you find there
Really anything. The best feature is the ability to preload assets of the layout you are switching to, so it’s possible to make a preloader between two layouts (not possible by default in C2).
You can use it on Loader Layout and easily make the initial preloader of your app.
It is also possible to add custom items which means that you can preload sounds, AJAX fetching progress, Ads, multiplayer connection, etc.
You can make any visual appearance you want. MM Preloader does not draw anything, it just preloads and calculates the progress. Based on the current progress you can make any visual custom preloader you need.
This plugin has a lifetime warranty.